Dishonored 2 contains shades of many other games, like Thief, Deus Ex, and BioShock. But the steampunk-y stealth role-playing series has a unique appeal. In its second installment, you take the role of either Empress Emily Kaldwin or her bodyguard and father Corvo Attano, fighting or sneaking your way through a revenge mission against a confederacy of nobles, scientists, and reality-warping witches.
Maybe it’s the bevy of supernatural powers that make my colleague Casey Newton and I so fond of Dishonored 2. Maybe it’s the endless number of ways to dispose of (or avoid) your enemies. Or maybe it’s just the mysterious pull of the Void. Whatever the answer, we took some time to ponder the biggest questions about how — and why — we played.
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